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Running the Basic Wizard

The series of triples you entered in the previous section provide the basic definition for the wizard. It is not yet complete—there are some user interface refinements and additional processing we need to add. However, it is useful to generate, build and run the wizard now. This lets you see how the basic wizard works and it helps you understand the additional changes you will make in the rest of this chapter.

Since you last built the model, you defined two new functions, Project Wizard and Project.AddUpdate. You also modified the function Task.Edit to inherit from UISTYLE/FrameChild. You have not yet generated and built the Task entity.

To generate and build the Task Entity:

  1. If you do not have a Generate and Build window open, click the New Gen and Build toolbar button.

    Running the Basic Wizard (1)

  2. If you do have one open, reload it.

    Running the Basic Wizard (5)

  3. Select the following objects:
  4. Generate and build these objects. For more information on generating and building, see Generating and Building in the chapter “Your First CA Plex Application in 20 Minutes.”

    Running the Project.Edit Function (6)

To test the wizard:

  1. In the Generate and Build window, select Project Wizard.
  2. Click the Run toolbar button.

    Running the Basic Wizard (7)

  3. When prompted for a data source, select Plex r7.0 Tutorial.dsn and click OK.

    The first part of the wizard appears:

    Running the Project.Edit Function (4)

    Try out the wizard and note following:

    These limitations are addressed in the remainder of this chapter.

  4. Close the wizard.