

Designing the Graphical User Interface › Guidelines for Window and Dialog Box Design › Mnemonics
Mnemonics
A mnemonic is an assigned character in a menu item, push button, or selection field prompt. The user can type the mnemonic, in uppercase or lowercase, for a choice to select it instead of using the mouse.
The mnemonic is identified by an underscore. This is a visual cue to the user that the mnemonic can be selected.
The following list explains guidelines for mnemonics:
- Use the first letter of the choice when possible; otherwise, assign the first available relevant, meaningful, and unique letter in the text.
- Use the same mnemonic for a choice throughout the application.
- Make each mnemonic unique.
- In a generated application, mnemonic selection is not valid if the cursor is positioned in an entry field or a list box. The mnemonic will work with the ALT key regardless of the accelerator setting.
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