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CPU Spikes When Accessing a Federation Object (136694)

While trying to access a Federation object in the FSS UI, CPU usage was spiking to 98 or 99 percent. You can work around this issue by adjusting the buffer size value (Max AdmComm Buffer Size) to be larger than the default (256 KB). Care should be observed when setting this value, because too large a value can decrease overall performance. A value of 10MB can be too much, while 1MB can work well.