Previous Topic: Screen DesignNext Topic: Display Area


Heading Area

Contents

The heading area includes three lines:

Header Line

The header line contains several fields:

Default Control Key Assignments This table presents a list of the default control key assignments for the debugger:

Key

Action

Description

Function

[PF1]

Usage

Displays the Usage screen

2

[PF2]

Unassigned

 

5

[PF3]

Activity

Displays the activity screen for the current command

3

[PF4]

Help

Displays the help screen for the current command

4

[PF5]

Symbols

Displays the Symbols screen

9

[PF6]

Keys

Displays the default control key assignments

6

[PF7]

Scroll up

Displays the previous page

7

[PF8]

Scroll down

Displays the next page

8

[PF9]

Prompt

Returns the debugger to prompt mode

1

[PF10]

Unassigned

 

15

[PF11]

Unassigned

 

11

[PF12]

Reserved

 

12

[PA1]

Refresh

Refreshes the current screen

14

[PA2]

Exit

Exits the debugger

10

[Clear]

Return

Goes back one level

16

[Enter]

Process

Processes the current screen

13

The default control key assignments can be changed at DC/UCF system generation time with the KEYS statement.

For more information on the KEYS statement used in system generation, see CA IDMS System Generation Guide.

The Keys screen displays the key assignments for your particular installation.

Currency Line

The currency line displays the current values for five variable fields:

When the current entity is a program, the currency line reads like this:

PROGRAM: PROG01 V:3 CSECT:

When the current entity is a dialog, the currency line reads like this:

DIALOG: MISINDC V: 1 PROCESS: MIS-MAIN2

The currency line remains constant until there is a change in the entity of the CSECT or process being debugged. You can change the current CSECT or process by:

Prompt Line

The prompt line is prefaced by an arrow (►) and functions in the same manner as the DEBUG> prompt in prompt mode. You can use the prompt line on any screen during menu mode; you can submit a single debugger command or a string of commands at any time.

For a complete discussion of the debug expressions and commands that you can enter on the prompt line, see Expression Components in Chapter 2, "Command Considerations" and Debugger Commands.