Dialog compiler screens prompt the application developer for information about a dialog. The developer can sequence through the dialog definition steps or request a step in the process explicitly. A step in the definition process can contain more than one screen.
The primary steps involved in creating a dialog are shown below. The developer can either choose the next step from the Main Menu screen or move through the steps from screen to screen using [PF5].
Steps in Creating a Dialog
┌───────────┐ │ Dialog │ │ specifi- │ │ cation │ └─────▲─────┘ │ ┌───────────────┬───────────────┼───────────────┬───────────────┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ┌─────▼─────┐ ┌─────▼─────┐ ┌─────▼─────┐ ┌─────▼─────┐ ┌─────▼─────┐ │ General │ * │ Assign a │ * │ Assign a │ * │ Assign │ * │ Assign │ │ options ◄───► map ◄───► database ◄───► records ◄───► Process │ │ │ │ │ │ │ │ │ │ Modules │ └───────────┘ └───────────┘ └───────────┘ └───────────┘ └───────────┘ * Previous/next step (F4/F5)
Additional Screens
The table below lists additional screens accessed through the Display and Compile windows on the action bar on the dialog compiler Main Menu.
|
Screen |
Purpose |
|---|---|
|
Map image |
Displays a dialog's map as it appears to the terminal operator at runtime |
|
Summary |
Displays a summary listing of a dialog's components |
|
Messages |
Displays messages and errors encountered during the compilation process including errors in the source code for a premap or response process associated with a dialog |
|
General options |
Displays screens (when errors occur) listing modules, error browsing, and connections to IDD and DME |
Control keys
While creating a dialog, the applications developer can use the control keys shown in the table below to:
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