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Sequencing Through Dialog Compiler Screens

Dialog compiler screens prompt the application developer for information about a dialog. The developer can sequence through the dialog definition steps or request a step in the process explicitly. A step in the definition process can contain more than one screen.

The primary steps involved in creating a dialog are shown below. The developer can either choose the next step from the Main Menu screen or move through the steps from screen to screen using [PF5].

Steps in Creating a Dialog

                                ┌───────────┐
                                │  Dialog   │
                                │  specifi- │
                                │  cation   │
                                └─────▲─────┘
                                      │
      ┌───────────────┬───────────────┼───────────────┬───────────────┐
      │               │               │               │               │
      │               │               │               │               │
      │               │               │               │               │
┌─────▼─────┐   ┌─────▼─────┐   ┌─────▼─────┐   ┌─────▼─────┐   ┌─────▼─────┐
│ General   │ * │ Assign a  │ * │ Assign a  │ * │ Assign    │ * │ Assign    │
│ options   ◄───► map       ◄───► database  ◄───► records   ◄───► Process   │
│           │   │           │   │           │   │           │   │ Modules   │
└───────────┘   └───────────┘   └───────────┘   └───────────┘   └───────────┘

       *  Previous/next step (F4/F5)

Additional Screens

The table below lists additional screens accessed through the Display and Compile windows on the action bar on the dialog compiler Main Menu.

Screen

Purpose

Map image

Displays a dialog's map as it appears to the terminal operator at runtime

Summary

Displays a summary listing of a dialog's components

Messages

Displays messages and errors encountered during the compilation process including errors in the source code for a premap or response process associated with a dialog

General options

Displays screens (when errors occur) listing modules, error browsing, and connections to IDD and DME

Control keys

While creating a dialog, the applications developer can use the control keys shown in the table below to: