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Animation Runtime Commands

You can use the following primary commands in the COMMAND field during an Animation Runtime Session:

Animation Runtime Commands Summary

ELEMENT

Display a list of all records in which a specified element-name appears.

GO

Resume dialog animation after a STOP is encountered.

INFO

Expand CA IDMS and LRF status information.

NOANIMAT

Remove the dialog from animation.

NOPROCSS

Stop dialog animation at every line of every process.

NOSTOP

Change to Non-Interruptible Animation Mode.

PROCESS

Limit animation stops to certain processes.

RECORD

Display the contents of a record and its elements.

REMOVE

Remove a previously specified animation STOP point.

RGO

(REMOVEGO) Remove current stopping point and resume animation.

SKIP

Change the animation mode to Step Mode and bypass a specified number of statements before animation is stopped again.

SHOW

Display the animation STOP characteristics you specified.

STEP

Stop animation at every line of the current process.

STOP

Specify animation interrupt (STOP) locations.

Animation Runtime Commands Syntax Summary

ELEMENT element-name
  GO
  INFO
  NOANIMAT
  NOPROCSS
  NOSTOP
  PROCESS
  RECORD [record-name] [VERSION [version-number]]
  REMOVE
  RGO
  SHOW
  SKIP nnnn
  STEP
       ┌ / AFTER nn                       \ ┐
       │ │                                │ │
       │ │ ON EVERY nn                    │ │
  STOP │ <                                > │
       │ │ WHEN element-name (op) /c'c' \ │ │
       │ │                        <     > │ │
       └ \                        \X'h' / / ┘