Use the Animation Setup Edit screen to specify animation stop locations or interruption points.
You set the stop locations using a combination of primary commands and line specifications. For example, the STOP command allows you to stop the animation B-(Before) or A-(At) lines and values after n iterations of a loop, at a numerically repeating interval of an iteration, or combinations.
See Chapter 3, Commands for detailed descriptions of animation setup commands. See Chapter 1, General Information for suggestions on stop command placement.
After entering animation stop locations, you are ready to specify animation session values.
To save the changes to the dialog and access the Animation Session Control screen, type =3 in the COMMAND field and press the ENTER key.
EDIT ---ANIMATE DIALOG AA1 VERSION 0001 COLUMNS 001 072 COMMAND ===> SCROLL ===> PAGE ****** *** TOP OF DATA ********************************* CA IDMS/ADSAlive*** ==MSG> DICTIONARY: NODE: ==MSG> DIALOG: AA1 ==MSG> VERSION: 0001 ==MSG> PROCESS: AA-PREMAP-1 ==MSG> VERSION: 0001 000006 MOVE '1' TO AA-ELEMENT-1. 000007 MOVE 99 TO AA-ELEMENT-2. 000008 MOVE 'PREMAP COMPLETED' TO AA-ELEMENT-3. 000009 IF AA-ELEMENT-2 = 100 000010 DO. 000011 MOVE '2' TO AA-ELEMENT-1. 000012 MOVE 101 TO AA-ELEMENT-2. 000013 END. 000014 ELSE 000015 DO. 000016 MOVE '3' TO AA-ELEMENT-1. 000017 MOVE 104 TO AA-ELEMENT-2. 000018 END. 000019 DISPLAY. ****** *** BOTTOM OF DATA ******************************CA IDMS/ADSAlive ***
Active Commands
BOTTOM CAPS CURSOR DOWN EDITOR-ID ENTER FIND FIRST LAST LEFT LOCATE MEMORY PROFILE RESET RESHOW RFIND RIGHT TIME TOP UP ELEMENT REMOVE SHOW STOP
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