A field is an area of the screen in the generated system where an attribute value is displayed for, or entered by, the user. You define fields in terms of their display properties in order to distinguish them from other types of screen objects. See the following table, which identifies and explains the field properties you can set.
|
Field Properties |
Comment |
Initial Default |
Other Options |
|---|---|---|---|
|
Color |
Determines color of display characters. Used only on terminals with extended color and highlighting features. |
Normal (default for monitor) |
White, Cyan, Yellow, Green, Pink, Red, or Blue |
|
Intensity |
Determines brightness of display. |
Normal |
High or Dark (no display) |
|
Highlight |
Determines how characters are highlighted. Used only on terminals with extended color and highlighting features. |
Normal (default for monitor) |
Underscore, Blink, or Reverse Video |
|
Justify |
Specifies how data is to be aligned within the field when input. |
Default (see Note 1) |
Left or Right |
|
Put Cursor Here |
Indicates where user is to enter data when generated screen appears. |
No |
Yes |
|
Protected |
Prevents user from entering data in protected field. |
Off |
On |
|
Blank when Zero or NULL |
See Note 2. |
No |
Yes |
|
Fill Character |
Used for input of fields shorter than defined field length. |
Blank |
Type desired fill character |
Note:
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