A pattern describes a solution to a recurring problem in software systems. Patterns are abstract descriptions that you can reuse in many contexts. An example of a pattern is Structure. The Structure pattern provides the:
You can use to implement hierarchical data structures such as a bill of materials, an organization chart, or a chart of accounts. CA Plex includes libraries of such patterns, and additional libraries are available from third-party vendors.
Several of the patterns from the CA Plex pattern libraries are shown in this tutorial.
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