Modeling Features › Editing Objects › How to Open the Icon Dialog
How to Open the Icon Dialog
In the Icon dialog, you can import, rename, and delete icon bitmaps. These internal bitmaps exist as icons within the product, and are separate from other bitmaps, including those that are automatically installed. Once imported, you can assign icons to logical model entities, attributes, and domain icons in the respective Entity editor, Attribute editor, and the Domain Dictionary. You can perform the following activities in this dialog:
- Click Import to open the Open dialog and select a bitmap. When you click OK, the selected bitmap is imported into the Icon dialog and displays in the Icon dialog list. All imported icons except large entity icons, display in 16 x 16 pixel resolution. Imported large entity icons display in 32 x 32 pixel resolution.
- Select an icon and click Rename to open the Rename Bitmap dialog and enter a new name for the selected bitmap. When you click OK, the icon name changes to the new name. The name of the original bitmap does not change.
- Select an icon and click Delete to immediately delete the selected icon. You cannot delete any of the default icons. You also cannot delete icon bitmaps from disk.
Note: The Icon dialog maintains separate bitmaps for the large entity icons and all other icons used by the small entities, attributes, and the Domain Dictionary.
You cannot use the Icon dialog to make graphical changes to any bitmap.
You can access the Icon dialog in the following ways:
- Right-click an entity on the diagram window, select Entity Properties, click the Icon tab, and then click
.
- Right-click an attribute on the diagram window, select Attributes, click the General tab, and then click
.
- Select Domain Dictionary from the Model menu, click the General tab, and then click
.